
CS grad (jumps off cliff) aspiring to become an indie game dev.
Godot, Unity, SDL. I make RPG Maker plugins sometimes.
Did my thesis on procedural dungeon generation. TLDR: GIDO (graphs in, dungeons out).
Shaders and visual effects. 2D for now, 3D someday. Someday... someday...
Building a 2D engine with SDL & C++. 0 games shipped, 100% organic free-range engine.
Messing around in Processing and p5.js. A coping mechanism for missing out on NFT money.
Every line is written and understood by me, no GenAI. If something breaks, message me and I'll fix it.
Bug reports, plugin ideas, or just want to talk? Hit me up!